The game runs on the CRX engine, and features modern effects such as real-time lighting and shadows, shaders, light bloom, reflective surfaces and much more, while still being able to run on even modest systems.
The game includes a built in, as well as external server browser and chat client. Players can look up their stats online, chat with other players, and become part of a growing community.
The Alien Arena experience is now a finely tuned, highly polished body of work.
Alien Arena has transformed into a lean, clean, fragging machine, with stunning visual effects that are usually reserved for commercial titles. This isn't your daddy's Alien Arena - it's not even last year's model, with a host of new and improved maps, sounds and music.
Features:
- GLSL per-pixel lighting on meshes(now all surfaces).
- OpenAL 1.1
- Ogg-Vorbis support.
- GLSL post process framebuffer effects.
- New scoreboards.
- New HUD.
- Stereo music files.
- Seven new maps.
- Two new player characters.
- Voice taunt system.
- Doppler sound effects.
Alien Arena 2011 is open source, free to play, and sets a new standard in freeware FPS gaming!
What's New in version 7.60 (Alien Arena 2012):
- Many new rendering features.
- Twelve new/rebuilt levels.
- Two new player characters, the Overlord and Warrior.
- Brand new 'super' weapon, the Minderaser.
- Improved antilag code.
- Simple items rendering option.
- Improved and expanded movement.
- Improved Bot AI, particuarly with CTF.
- New music, and music 'shifts' in game situations.
- Variety of bug fixes and code cleansing.
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